學習
引擎類別
AudioTextToSpeech

*此內容是使用 AI(Beta 測試版)翻譯,可能含有錯誤。若要以英文檢視此頁面,請按一下這裡


範例程式碼
將文本輸出為語音
local audioTextToSpeech: AudioTextToSpeech = Instance.new("AudioTextToSpeech"
)
audioTextToSpeech.Parent = workspace
audioTextToSpeech.Text = "你好!將文本轉換為語音真有趣!"
audioTextToSpeech.VoiceId = "1"
local deviceOutput
= Instance.new("AudioDeviceOutput")
deviceOutput.Parent = workspace
local
wire = Instance.new("Wire")
wire.Parent = workspace
wire.SourceInstance
= audioTextToSpeech
wire.TargetInstance = deviceOutput
local count = 0
local connection = nil
connection = audioTextToSpeech.Ended:Connect(function()
audioTextToSpeech.Text = "我能數到 " .. count .. " 因為我非常聰明"
audioTextToSpeech.VoiceId = "2"
audioTextToSpeech.TimePosition
= 0
audioTextToSpeech:Play()
count += 1
if count > 10 then
connection:Disconnect()
end
end)
audioTextToSpeech:Play()

API 參考
屬性
IsLoaded
唯讀
未複製
平行讀取
功能: Audio
AudioTextToSpeech.IsLoaded:boolean

IsPlaying
Roblox 安全性
平行讀取
功能: Audio
AudioTextToSpeech.IsPlaying:boolean

Looping
平行讀取
功能: Audio
AudioTextToSpeech.Looping:boolean

Pitch
平行讀取
功能: Audio
AudioTextToSpeech.Pitch:number

PlaybackSpeed
平行讀取
功能: Audio
AudioTextToSpeech.PlaybackSpeed:number

Speed
平行讀取
功能: Audio
AudioTextToSpeech.Speed:number

Text
平行讀取
功能: Audio
AudioTextToSpeech.Text:string

TimeLength
唯讀
未複製
平行讀取
功能: Audio
AudioTextToSpeech.TimeLength:number

TimePosition
平行讀取
功能: Audio
AudioTextToSpeech.TimePosition:number

VoiceId
平行讀取
功能: Audio
AudioTextToSpeech.VoiceId:string

Volume
平行讀取
功能: Audio
AudioTextToSpeech.Volume:number

方法
GetConnectedWires
功能: Audio
AudioTextToSpeech:GetConnectedWires(pin:string):{Wire}
參數
pin:string
返回

GetWaveformAsync
暫停
功能: Audio
AudioTextToSpeech:GetWaveformAsync(
timeRange:NumberRange, samples:number
參數
timeRange:NumberRange
samples:number
返回

LoadAsync
暫停
功能: Audio
AudioTextToSpeech:LoadAsync():Enum.AssetFetchStatus

Pause
功能: Audio
AudioTextToSpeech:Pause():()
返回
()

Play
功能: Audio
AudioTextToSpeech:Play():()
返回
()

Unload
功能: Audio
AudioTextToSpeech:Unload():()
返回
()

活動
Ended
功能: Audio
AudioTextToSpeech.Ended():RBXScriptSignal

Looped
功能: Audio
AudioTextToSpeech.Looped():RBXScriptSignal

WiringChanged
功能: Audio
AudioTextToSpeech.WiringChanged(
connected:boolean, pin:string, wire:Wire, instance:Instance
參數
connected:boolean
pin:string
wire:Wire
instance:Instance

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