概要
活動
MouseClick(playerWhoClicked: Player):RBXScriptSignal |
mouseClick(playerWhoClicked: Player):RBXScriptSignal |
MouseHoverEnter(playerWhoHovered: Player):RBXScriptSignal |
MouseHoverLeave(playerWhoHovered: Player):RBXScriptSignal |
RightMouseClick(playerWhoClicked: Player):RBXScriptSignal |
子類別
範例程式碼
點擊檢測器範例
local clickDetector = script.Parent
local function onClicked(player)
-- 向玩家顯示一條消息
local msg = Instance.new("Message")
msg.Parent = player:FindFirstChild("PlayerGui")
msg.Text = "你好," .. player.Name
wait(2.5)
msg:Destroy()
end
-- 將函數連接到 MouseClick 事件
clickDetector.MouseClick:Connect(onClicked)部件固定切換
local part = script.Parent
-- 創建一個 ClickDetector,以便我們知道部件何時被點擊
local cd = Instance.new("ClickDetector", part)
-- 這個函數根據部件的固定狀態更新其外觀
local function updateVisuals()
if part.Anchored then
-- 當部件被固定時...
part.BrickColor = BrickColor.new("Bright red")
part.Material = Enum.Material.DiamondPlate
else
-- 當部件未固定時...
part.BrickColor = BrickColor.new("Bright yellow")
part.Material = Enum.Material.Wood
end
end
local function onToggle()
-- 切換固定屬性
part.Anchored = not part.Anchored
-- 更新磚塊的視覺狀態
updateVisuals()
end
-- 更新,然後開始監聽點擊事件
updateVisuals()
cd.MouseClick:Connect(onToggle)API 參考
屬性
CursorIcon
ClickDetector.CursorIcon:ContentId
活動
MouseClick
mouseClick
MouseHoverEnter
參數
範例程式碼
滑鼠懸停及離開 ClickDetector
local clickDetector = script.Parent:FindFirstChildOfClass("ClickDetector")
clickDetector.MouseHoverEnter:Connect(function(player)
print(player.Name .. " 懸停在我的父物件上!")
end)
clickDetector.MouseHoverLeave:Connect(function(player)
print(player.Name .. " 離開了我的父物件!")
end)MouseHoverLeave
參數
範例程式碼
滑鼠懸停及離開 ClickDetector
local clickDetector = script.Parent:FindFirstChildOfClass("ClickDetector")
clickDetector.MouseHoverEnter:Connect(function(player)
print(player.Name .. " 懸停在我的父物件上!")
end)
clickDetector.MouseHoverLeave:Connect(function(player)
print(player.Name .. " 離開了我的父物件!")
end)RightMouseClick