SkateboardPlatform
A SkateboardPlatform can be used to create a skateboard. When characters get on a skateboard, they are stuck to it until they press the escape key. Until then, the character uses skateboard animations and travels faster than a walking character.
Summary
Properties
The SkateboardPlatform's active SkateboardController.
The Humanoid that is controlling the SkateboardPlatform.
The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.
If true, wheels won't roll without user input.
Methods
Adds ''impulseWorld'' to the SkateboardPlatform's BasePart.Velocity.
Events
Fired when the skateboard is equipped.
Fired when the SkateboardPlatform's SkateboardPlatform.ControllingHumanoid changes the force being used on the SkateboardPlatform.
Properties
Controller
The SkateboardPlatform's active SkateboardController.
Steer
The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.
Throttle
The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.
Methods
ApplySpecificImpulse
Adds ''impulseWorld'' to the SkateboardPlatform's BasePart.Velocity.
Parameters
Returns
Events
MoveStateChanged
Fired when the SkateboardPlatform's SkateboardPlatform.ControllingHumanoid changes the force being used on the SkateboardPlatform.