Trail

Show Deprecated

Code Samples

Creating a Part with a Basic Trail

local TweenService = game:GetService("TweenService")
-- Create a parent part
local part = Instance.new("Part")
part.Material = Enum.Material.SmoothPlastic
part.Size = Vector3.new(4, 1, 2)
part.Position = Vector3.new(0, 5, 0)
part.Anchored = true
part.Parent = workspace
-- Create attachments on part
local attachment0 = Instance.new("Attachment")
attachment0.Name = "Attachment0"
attachment0.Position = Vector3.new(-2, 0, 0)
attachment0.Parent = part
local attachment1 = Instance.new("Attachment")
attachment1.Name = "Attachment1"
attachment1.Position = Vector3.new(2, 0, 0)
attachment1.Parent = part
-- Create a new trail
local trail = Instance.new("Trail")
trail.Attachment0 = attachment0
trail.Attachment1 = attachment1
trail.Parent = part
-- Tween part to display trail
local dir = 15
while true do
dir *= -1
local goal = { Position = part.Position + Vector3.new(0, 0, dir) }
local tweenInfo = TweenInfo.new(3)
local tween = TweenService:Create(part, tweenInfo, goal)
tween:Play()
task.wait(4)
end

Summary

Properties

Properties

Attachment0

Read Parallel

Attachment1

Read Parallel

Brightness

Read Parallel
Read Parallel

Code Samples

Creating a Trail with a Color Gradient

local TweenService = game:GetService("TweenService")
-- Create a parent part
local part = Instance.new("Part")
part.Material = Enum.Material.SmoothPlastic
part.Size = Vector3.new(4, 1, 2)
part.Position = Vector3.new(0, 5, 0)
part.Anchored = true
part.Parent = workspace
-- Create attachments on part
local attachment0 = Instance.new("Attachment")
attachment0.Name = "Attachment0"
attachment0.Position = Vector3.new(-2, 0, 0)
attachment0.Parent = part
local attachment1 = Instance.new("Attachment")
attachment1.Name = "Attachment1"
attachment1.Position = Vector3.new(2, 0, 0)
attachment1.Parent = part
-- Create a new trail with color gradient
local trail = Instance.new("Trail")
trail.Attachment0 = attachment0
trail.Attachment1 = attachment1
local color1 = Color3.fromRGB(255, 0, 0)
local color2 = Color3.fromRGB(0, 0, 255)
trail.Color = ColorSequence.new(color1, color2)
trail.Parent = part
-- Tween part to display trail
local dir = 15
while true do
dir *= -1
local goal = { Position = part.Position + Vector3.new(0, 0, dir) }
local tweenInfo = TweenInfo.new(3)
local tween = TweenService:Create(part, tweenInfo, goal)
tween:Play()
task.wait(4)
end

Enabled

Read Parallel

FaceCamera

Read Parallel

Lifetime

Read Parallel

LightEmission

Read Parallel

LightInfluence

Read Parallel

LocalTransparencyModifier

Hidden
Not Replicated
Read Parallel

MaxLength

Read Parallel

MinLength

Read Parallel

Texture

ContentId
Read Parallel

Code Samples

Creating a Trail with a Paw Print Texture

local TweenService = game:GetService("TweenService")
-- Create a parent part
local part = Instance.new("Part")
part.Material = Enum.Material.SmoothPlastic
part.Size = Vector3.new(2, 1, 2)
part.Position = Vector3.new(0, 5, 0)
part.Anchored = true
part.Parent = workspace
-- Create attachments on part
local attachment0 = Instance.new("Attachment")
attachment0.Name = "Attachment0"
attachment0.Position = Vector3.new(-1, 0, 0)
attachment0.Parent = part
local attachment1 = Instance.new("Attachment")
attachment1.Name = "Attachment1"
attachment1.Position = Vector3.new(1, 0, 0)
attachment1.Parent = part
-- Create a new trail with color gradient
local trail = Instance.new("Trail")
trail.Attachment0 = attachment0
trail.Attachment1 = attachment1
trail.Texture = "rbxassetid://16178262222"
trail.TextureMode = Enum.TextureMode.Static
trail.TextureLength = 2
trail.Parent = part
-- Tween part to display trail
local dir = 15
while true do
dir *= -1
local goal = { Position = part.Position + Vector3.new(0, 0, dir) }
local tweenInfo = TweenInfo.new(3)
local tween = TweenService:Create(part, tweenInfo, goal)
tween:Play()
task.wait(4)
end

TextureLength

Read Parallel

TextureMode

Read Parallel

Transparency

Read Parallel

WidthScale

Read Parallel

Methods

Clear

()

Returns

()

Events