Used to craft the further choices available to players who have started a dialog conversation with an NPC.
Toggles whether the goodbye option will be displayed. If true, the dialog will display the content of DialogChoice.GoodbyeDialog as the last option after other dialog choices. Clicking on the goodbye option will exit the dialog.
GoodbyeChoiceActive = true
GoodbyeChoiceActive = false
Sets the sentence that the dialog will show to the player when the chat ends
Sets what the NPC will say when the player chooses this DialogChoice.
Sets what the player will say when they choose this DialogChoice.