UserService
Show Deprecated
A service that handles queries regarding users on the Roblox platform.
Summary
Methods
Returns an array of user information including user name and display name.
Properties
Methods
GetUserInfosByUserIdsAsync
This function lets you request information about users outside of the current DataModel in bulk. The input and output values are both arrays.
- The order of the user info objects in the return value's array may not match the order of the UserIds sent in the input parameter's array. Use the Id field of the user info object to identify your input array with the output array.
- If a Roblox user does not have a DisplayName associated with their account, this function will instead return the same string as the user's username in their info object's DisplayName field. While a user's UserId will never change, they may change their username or display name, so the same input UserIds may return a different string for these fields from one day to another.
- Since GetUserInfosByUserIdsAsync() makes an external web request, it will yield and may fail if the backend service is experiencing interruptions. Ensure you can handle downtime appropriately by wrapping this method with a pcall().
- Results are limited to 250 per minute, so if you receive an HTTP 429 error, try again later, ideally after reducing the number of UserIds in your input array, reducing the number of method calls, or both.
The signature of a singular user info object is:
Key | Type | Description |
---|---|---|
Id | number | The UserId associated with the user. |
Username | string | The username associated with the user. |
DisplayName | string | The DisplayName associated with the user. |
HasVerifiedBadge | boolean | The HasVerifiedBadge value associated with the user. |
Parameters
Returns
An array of dictionary objects that contain user information.
Code Samples
UserService:GetUserInfosByUserIdsAsync Example
local UserService = game:GetService("UserService")
local success, result = pcall(function()
return UserService:GetUserInfosByUserIdsAsync({ 156, 1, 735878936 })
end)
if success then
for _, userInfo in ipairs(result) do
print("Id:", userInfo.Id)
print("Username:", userInfo.Username)
print("DisplayName:", userInfo.DisplayName)
end
else
-- An error occurred
end