Engine

LineHandleAdornment

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For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui. The LineHandleAdornment is a line that can be adorned to a BasePart. This line starts at the center of the adornment's HandleAdornment.CFrame (offset by the adornment's HandleAdornment.SizeRelativeOffset) and will be oriented along its CFrame. This adornment can listen to input events and is commonly used to make dragger tools.

Summary

Properties

Properties inherited from HandleAdornmentProperties inherited from PVAdornmentProperties inherited from GuiBase3d
  • read parallel

    Sets the color of a GUI object.

  • read parallel

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • read parallel

    Determines whether the object and its descendants will be displayed.

Events

Events inherited from HandleAdornment

Properties

Length

read parallel

The length of the line.

Thickness

read parallel

The thickness of the line in pixels.

Methods

Events