DynamicRotate
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The base class for classic motor joints.
Summary
Properties
The base angle of the DynamicRotate object, in radians.
Determines if the joint is currently active in the world.
Determines how the offset point is attached to JointInstance.Part0.
Is subtracted from the JointInstance.C0 property to create an offset point for JointInstance.Part1.
Sets whether the joint is active or not.
The first BasePart that the joint connects.
The second BasePart that the joint connects.
Properties
Properties inherited from JointInstance