SkateboardController

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A SkateboardController is an object responsible for translating PlayerActions to movements with a SkateboardPlatform.

Summary

Properties

The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

READ ONLY
NOT REPLICATED

The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.

READ ONLY
NOT REPLICATED

Events


Fired when any input state of the skateboard controller is updated.

Methods

Properties

Steer

Read Only
Not Replicated

The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

Throttle

Read Only
Not Replicated

The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.

Events

AxisChanged

Fired when any input state of the skateboard controller is updated. The axis is fired with either "Throttle" if the throttle state of the skateboard was updated or "Steer" if the steering state of the skateboard was updated.

Parameters

axis: string

Methods