SurfaceLight
A SurfaceLight is a light source that emits illumination of a specified Light.Color and Light.Brightness from a SurfaceLight.Face for a specified SurfaceLight.Range.
In order for a SurfaceLight to provide illumination, it must be the direct child of a BasePart or Attachment (the part or attachment itself must be a descendant of the Workspace). If a SurfaceLight is parented to a part, then the light will emanate from the part's selected face(s). If parented to an attachment SurfaceLight is equivalent to a SpotLight.
For more light types, please see the see also section.
See Also
Code Samples
local part = Instance.new("Part")
part.Anchored = true
part.Position = Vector3.new(0, 0, 0)
part.Parent = workspace
local light = Instance.new("SurfaceLight")
light.Color = Color3.fromRGB(255, 255, 255)
light.Brightness = 1
light.Range = 16
light.Parent = part
Summary
Properties
Methods
Events
Properties
Angle
The angle of which the light is shone from the SurfaceLight.
Face
Sets the side of the parent that the SurfaceLight comes from.
Range
The distance from the SurfaceLight's face that will illuminate.