NetworkServer

Show Deprecated
Not Creatable
Service
Not Replicated

The NetworkServer stores all the NetworkReplicator in the game and handles all connections. NetworkPeer:SetOutgoingKBPSLimit() can be used to imitate latency while using Start Server.

Summary

Properties

Events

Methods

EncryptStringForPlayerId(toEncrypt: string, playerId: number): string  


Properties

Events

Methods

EncryptStringForPlayerId

Parameters

toEncrypt: string
playerId: number

Returns