Engine

NetworkServer

Show Deprecated
not creatable
service
not replicated

The NetworkServer stores all the NetworkReplicator in the game and handles all connections. NetworkPeer:SetOutgoingKBPSLimit() can be used to imitate latency while using Start Server.

Summary

Methods

Methods inherited from NetworkPeer

Properties

Methods

EncryptStringForPlayerId

Parameters

toEncrypt: string
playerId: number

Returns

Events