The base class for clothing objects.
It is useful for creating outfits that have many different color variations, but share the same basic look, possibly for a character creator in a roleplaying game or generating a lot of different varied NPCs.
- Outfits that fade to different colors over time
- Outfits that have many different color variations, but share the same basic look
- A targeting texture that changes from red to blue when you target a specific type of object
The image below demonstrates the same shirt with two different colorizations. The first shirt has a red colorization and the second shirt has a blue colorization.
- ShirtGraphic.Color3, determines the colorization to be applied to the ShirtGraphic texture