Hole
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A Hole is an unused type of surface joint. It can be connected to a MotorFeature object by using a VelocityMotor.
Summary
Properties
Properties inherited from FeatureSets what side of the Parent the object is on.
Controls how the Feature is positioned on it's parent's surface, in correspondence to the Feature's Feature.LeftRight and Feature.TopBottom properties.
Controls whether the feature is shifted to the left, center, or right on the surface.
Controls whether the feature is shifted to the top, center, or bottom on the surface.
Properties
Properties inherited from Feature