VideoFrame
A VideoFrame renders a rectangle, like a Frame does, with a moving video image. The video must be from a file uploaded to the Roblox website.
The video is scaled to fit the entirety of the rectangle, but looks best when displayed at its native resolution.
2D and 3D Sound
A VideoFrame placed underneath SurfaceGui on a BasePart will emit its sound from that part's BasePart.Position.
A VideoFrame exhibits the Doppler effect, meaning its frequency and pitch varies with the relative motion of whatever part it is attached to.
The volume of the VideoFrame will be determined by the distance between the client's sound listener (by default the Camera position) and the position of the VideoFrame's part.
A VideoFrame is considered "global" if it is not placed underneath SurfaceGui on a BasePart. In this case, the sound will play at the same volume throughout the entire place.
Code Samples
local screenPart = Instance.new("Part")
screenPart.Parent = workspace
local surfaceGui = Instance.new("SurfaceGui")
surfaceGui.Parent = screenPart
local videoFrame = Instance.new("VideoFrame")
videoFrame.Parent = surfaceGui
videoFrame.Looped = true
videoFrame.Video = "rbxassetid://" -- add an asset ID to this
while not videoFrame.IsLoaded do
task.wait()
end
videoFrame:Play()
Summary
Properties
Indicates when the VideoFrame.Video has loaded from Roblox servers and is ready to play.
Sets whether or not the VideoFrame.Video repeats once it has finished when it is playing.
Indicates whether the VideoFrame.Video is currently playing. It can be set to start or pause playback.
Gets the original source resolution of the VideoFrame.Video file.
Indicates the length of the VideoFrame.Video in seconds.
Indicates the progress in seconds of the VideoFrame.Video.
The content ID of the video file a VideoFrame object is associated with.
Indicates how loud the VideoFrame.Video is currently playing back.
Methods
Sets VideoFrame.Playing to false, pausing playback if the VideoFrame.Video is playing.
Sets VideoFrame.Playing to true, playing the VideoFrame.Video from the current VideoFrame.TimePosition.
Events
Fires when the VideoFrame.Video has completed playback and stopped.
This event fires whenever the VideoFrame.Video is paused using VideoFrame:Pause() or by setting VideoFrame.Playing to false.
Fires whenever the VideoFrame.Video is played using the VideoFrame:Play() function or by setting VideoFrame.Playing to true.
Properties
IsLoaded
This property will be true when the VideoFrame.Video has loaded from Roblox servers and is ready to play.
Looped
This property sets whether or not the VideoFrame.Video repeats once it has finished when it is playing.
Playing
This property indicates whether the VideoFrame.Video is currently playing. It can be set to start or pause playback as an alternative to the VideoFrame:Play() and VideoFrame:Pause() functions.
TimeLength
This property indicates the length of the VideoFrame.Video in seconds. If the video is not loaded, this value will be 0.
TimePosition
This property indicates the progress in seconds of the VideoFrame.Video. It can be changed to move the playback position of the video both before and during playback.
Video
The content ID of the video file a VideoFrame object is associated with.
Code Samples
local screenPart = Instance.new("Part")
screenPart.Parent = workspace
local surfaceGui = Instance.new("SurfaceGui")
surfaceGui.Parent = screenPart
local videoFrame = Instance.new("VideoFrame")
videoFrame.Parent = surfaceGui
videoFrame.Looped = true
videoFrame.Video = "rbxassetid://" -- add an asset ID to this
while not videoFrame.IsLoaded do
task.wait()
end
videoFrame:Play()
Volume
This property determines how loud the VideoFrame.Video plays back. It can be set to a number between 0 and 100.
Methods
Pause
Sets VideoFrame.Playing to false, pausing playback if the VideoFrame.Video is playing.
As VideoFrame.TimePosition is not reset, when the video is resumed it will continue from its previous position.
Returns
Play
Sets VideoFrame.Playing to true, This plays the VideoFrame.Video, continuing from the current VideoFrame.TimePosition.
Returns
Code Samples
local screenPart = Instance.new("Part")
screenPart.Parent = workspace
local surfaceGui = Instance.new("SurfaceGui")
surfaceGui.Parent = screenPart
local videoFrame = Instance.new("VideoFrame")
videoFrame.Parent = surfaceGui
videoFrame.Looped = true
videoFrame.Video = "rbxassetid://" -- add an asset ID to this
while not videoFrame.IsLoaded do
task.wait()
end
videoFrame:Play()
Events
DidLoop
An event that fires whenever the VideoFrame.Video loops. Returns the content ID of the video.
Parameters
The content ID of the video that looped.
Ended
This event fires when the VideoFrame.Video has completed playback and stopped.
Parameters
The content ID of the paused that ended.
Loaded
This event fires when the VideoFrame.Video is loaded.
Parameters
The content ID of the loaded video.
Paused
This event fires whenever the VideoFrame.Video is paused using VideoFrame:Pause() or by setting VideoFrame.Playing to false.
Parameters
The content ID of the paused video.
Played
This event fires whenever the VideoFrame.Video is played using the VideoFrame:Play() function or by setting VideoFrame.Playing to true.
Parameters
The content ID of the played video.