SpotLight
A Spotlight emits light of a specified Color and Brightness in the shape of a cone with a spherical base. This object is ideal for directional light sources like flashlights and headlights.
Range controls the distance of illumination and Angle defines the angle of light emission from the cone's apex as illustrated below.
A spotlight must be a direct child of a BasePart or Attachment and will exhibit the following behavior:
Although Attachments don't have faces, the Face property determines the axis of the attachment from which light emanates; -Z is front, +X is right, +Y is top, etc.
See also SurfaceLight and PointLight.
Summary
Properties
The angle of which the light is shone from the SpotLight.
Sets the side of the parent that the SpotLight comes from.
The size of the area that the SpotLight will illuminate.
Sets how bright the emitted light is, defaults to 1.
The color of the emitted light.
If set to true, light will be emitted from the source object.
If set to true, will project shadows if light is blocked by an obstacle.