LocalScript
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A LocalScript is a Lua code container that runs its contents on the client (player's device) instead of the server. It is used to access client-only objects such as the player's Camera.
For code run through LocalScripts, the LocalPlayer property of the Players service will return the player whose client is running the script.
See here for a table of valid container services from which LocalScripts will execute.
Summary
Properties
Properties inherited from ScriptThe code to be executed.
Determines whether a BaseScript will run or not.
Determines whether a BaseScript will run or not.
Determines the context under which the script will run.
Properties
Properties inherited from Script
Properties inherited from BaseScript