Frame
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Frame is a GuiObject that renders as a plain rectangle with no other content. They are the simplest concrete example of a GuiObject, as they provide very little additional functionality (Frame.FrameStyle). Despite this, Frames are useful as containers for other GuiObjects, such as TextLabel, ImageLabel. The key benefit to using a Frame over a Folder as a container object is the ability to further manipulate the GuiObject.Size and GuiObject.Position of any descendant GuiObjects.
Summary
Properties
Sets what the frame looks like from a selection of pre-determined styles.
Properties inherited from Instance
Properties inherited from GuiObject
Properties inherited from GuiBase2d
Methods
Methods inherited from Instance
Methods inherited from GuiObject
Events
Events inherited from Instance
Events inherited from GuiObject
Events inherited from GuiBase2d
Properties
Style
Sets what the frame looks like from a selection of pre-determined styles. See FrameStyle for a description of each style.
Properties inherited from Instance
Properties inherited from GuiObject
Properties inherited from GuiBase2d
Methods
Methods inherited from Instance
Methods inherited from GuiObject
Events
Events inherited from Instance
Events inherited from GuiObject
Events inherited from GuiBase2d