SharedTableRegistry

Show Deprecated
not creatable
service
not replicated

Provides a global registry of named SharedTable objects. It can be used to store SharedTable objects that are used by multiple scripts.

Summary

Methods

Properties

Methods

GetSharedTable

write parallel

Gets the registered SharedTable with the specified name. If no SharedTable with that name exists, a new SharedTable is created with that name and is returned.


local SharedTableRegistry = game:GetService("SharedTableRegistry")
local st = SharedTableRegistry:GetSharedTable("MyData")

Parameters

name: string

The name of the registered SharedTable.


Returns

SetSharedTable

void
write parallel

Registers the provided SharedTable with the specified name. If the provided SharedTable is nil, any existing SharedTable with the specified name is unregistered.


local SharedTableRegistry = game:GetService("SharedTableRegistry")
-- Register a SharedTable with the name "MyData":
local st = SharedTable.new({1, 2, 3})
SharedTableRegistry:SetSharedTable("MyData", st)
-- Unregister the SharedTable with the name "MyData":
SharedTableRegistry:SetSharedTable("MyData", nil)

Parameters

name: string

The name of the registered SharedTable.

The SharedTable object to register, or nil to unregister any previously registered SharedTable object.


Returns

void

Events