RopeConstraint
A RopeConstraint prevents two attachments from separating further than a defined Length. The attachments can move closer together than this length and both can freely rotate. This constraint can also be powered to behave as a motorized winch.
When configuring this constraint, it may be helpful to study Roblox Units to understand how Roblox units compare to metric units.
Winch
If a rope's WinchEnabled property is enabled, it attempts to translate the attachments to a set separation specified by WinchTarget, effectively the target length of the rope in studs. This translation is controlled by WinchSpeed, WinchResponsiveness, and WinchForce.
Note that WinchSpeed must be a positive value, used to either contract or extend the rope length to WinchTarget. Setting a negative speed will revert to 0, not reverse the winch servo direction.
Summary
Properties
The current distance between the constraint's Attachments.
The maximum distance apart the two Attachments can be.
Elasticity of the Attachments connected by the constraint when reaching the maximum defined Length. Constrained between 0 and 1.
The visualized thickness of the RopeConstraint.
Enables the winch motor.
The maximum force that the winch motor can apply.
The sharpness of the winch motor in reaching the WinchTarget.
A positive desired velocity at which the winch motor changes the rope length.
The target length for the winch motor.
Indicates if the constraint is currently active in the world.
The Attachment that is connected to Constraint.Attachment1.
The Attachment that is connected to Constraint.Attachment0.
The color of the constraint.
Toggles whether or not the constraint is enabled.
Toggles the constraint's visibility.
Properties
Restitution
Elasticity of the Attachments connected by the constraint when reaching the maximum defined Length. Constrained between 0 and 1.
WinchEnabled
Enables the winch motor which has the effect or reeling in/out the length of the rope to WinchTarget.