AccessoryDescription
AccessoryDescription is an object that stores the description for an Accessory. It is meant to be placed underneath a HumanoidDescription in order to work with Humanoid:ApplyDescription().
Summary
Properties
The Enum.AccessoryType of the Accessory referred to by this description.
The asset ID that should be applied when applying this AccessoryDescription.
A reference to the Instance that should be applied when applying this AccessoryDescription.
Whether the Accessory is layered or rigid.
The layered clothing sort order, if the Accessory is layered.
The accessory adjustment position offset, if the Accessory is rigid.
The layered clothing puffiness, if the Accessory is layered.
The accessory adjustment rotation offset, if the Accessory is rigid.
The accessory adjustment scale, if the Accessory is rigid.
Properties
Instance
A reference to the Instance that should be applied when applying this AccessoryDescription. This property can be used instead of AssetId to apply accessories without uploading them to the platform.
IsLayered
Whether the Accessory is layered or rigid. This will be updated after calling Humanoid:ApplyDescription() if this property doesn't match the actual Accessory contents.
Methods
GetAppliedInstance
Returns the applied Accessory if this AccessoryDescription is the child of an applied HumanoidDescription parented to a Humanoid.