SurfaceGuiBase
Summary
Properties
- read parallel
Toggles the visibility of the LayerCollector.
- read parallel
Controls how this LayerCollector behaves when its associated Player respawns.
- read parallel
Controls how GuiObject.ZIndex behaves on all descendants of the LayerCollector.
- read onlynot replicated
Describes the actual screen position of a UI element, in pixels.
- read onlynot replicated
Describes the actual screen rotation of a UI element, in degrees.
- read onlynot replicated
Describes the actual screen size of a UI element, in pixels.
- read parallel
When set to true, localization will be applied to this GuiBase2d and its descendants based on the GuiBase2d.RootLocalizationTable specified for this GuiBase2d.
- read parallel
A reference to a LocalizationTable to be used to apply automated localization to this GuiBase2d and its descendants.
- read parallel
Customizes gamepad selection behavior in the down direction.
- read parallel
Customizes gamepad selection behavior in the left direction.
- read parallel
Customizes gamepad selection behavior in the right direction.
- read parallel
Customizes gamepad selection behavior in the up direction.
- read parallel
Allows customization of gamepad selection movement.
Events
Events inherited from GuiBase2d- SelectionChanged(amISelected: bool,previousSelection: GuiObject,newSelection: GuiObject):RBXScriptSignal
Fires when the gamepad selection moves to, leaves, or changes within the connected GuiBase2d or any descendent GuiObjects.