Engine

FloorWire

Show Deprecated
deprecated

A FloorWire attempts to make a wire from two of its properties: FloorWire.From and FloorWire.To, which both need to be set to a BasePart. It sometimes goes through bricks but the majority of the time it works fine. It starts at From's center and goes to To's center. Which side of each one it goes into depends on the BaseParts's positions. It chooses the fastest route.

Summary

Properties

  • read parallel
    deprecated

    A decimal number between 0 and 1, through which you can control how far all of the decals are along the wire.

  • read parallel
    deprecated

    The object that the FloorWire travels from.

  • read parallel
    deprecated

    The number of studs between each FloorWire segment.

  • read parallel
    deprecated

    Sets the texture to be displayed on the FloorWire.

  • read parallel
    deprecated

    Sets the size of the texture used with the FloorWire.

  • read parallel
    deprecated

    The object that the FloorWire travels to.

  • read parallel
    deprecated

    The speed that the textures flow along the wire.

  • read parallel
    deprecated

    The radius of the wire.

Properties inherited from GuiBase3d
  • read parallel

    Sets the color of a GUI object.

  • read parallel

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • read parallel

    Determines whether the object and its descendants will be displayed.

Properties

CycleOffset

read parallel

A decimal number between 0 and 1, through which you can control how far all of the decals are along the wire.

read parallel

The object that the FloorWire travels from.

StudsBetweenTextures

read parallel

The number of studs between each FloorWire segment.

Texture

read parallel

Sets the texture to be displayed on the FloorWire.

TextureSize

read parallel

Sets the size of the texture used with the FloorWire.

read parallel

The object that the FloorWire travels to.

Velocity

read parallel

The speed that the textures flow along the wire.

WireRadius

read parallel

The radius of the wire.

Methods

Events