AudioFlanger

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AudioFlanger imparts a whooshing or sweeping sound on audio streams by overlaying a delayed copy of the input stream and modulating the pitch of the copy. It provides one Input pin and one Output pin which can be connected to/from by Wires.

Summary

Properties

  • Read Parallel

    Whether audio streams are passed-through unaffected by this effect.

  • Read Parallel

    Controls how strong the pitch modulation of the flanger is.

  • Read Parallel

    Controls the balance of plain input stream to modified output stream.

  • Read Parallel

    Controls the rate of pitch modulations.

Methods

Events

Properties

Bypass

Read Parallel

If true, audio streams are passed-through unaffected by this effect.

Depth

Read Parallel

Controls how strong the pitch modulation of the flanger is. Ranges from 0 to 1 which determines the maximum delay time of the modulated signal. A value of 1 corresponds to 10 milliseconds of maximum delay; beyond this, the modulated signal would begin to sound more like an echo than a flange.

Read Parallel

Controls the balance of plain input stream to modified output stream. Ranges from 0 to 1.

Rate

Read Parallel

Frequency controlling the rate of pitch modulations, in hertz. Ranges from 0 to 20.

Methods

GetConnectedWires

Instances

Returns an array of Wires that are connected to the specified pin. AudioFlanger has one "Input" pin and one "Output" pin.

Parameters

pin: string

Returns

Instances

Events

WiringChanged

Event that fires after a Wire becomes connected or disconnected, and that Wire is now or was previously connected to a pin on the AudioFlanger and to some other wirable instance.

Parameters

connected: bool

Whether the instance got connected or disconnected.

pin: string

The pin on the AudioFlanger that the Wire targets.

wire: Wire

The Wire between the AudioFlanger and the other instance.

instance: Instance

The other instance that is or was connected through the Wire.