LinearVelocity

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The LinearVelocity constraint applies force on an assembly to maintain a constant linear velocity. It can be set to apply force along a Vector3, line, or 2D plane. Alternatively:

  • If you want to control the amount of force applied, use a VectorForce constraint.
  • If you only need initial linear velocity, set the AssemblyLinearVelocity property directly on the assembly.

When configuring this constraint, it may be helpful to study Roblox Units to understand how Roblox units compare to metric units.

Relativity

Application of velocity can be controlled through the constraint's RelativeTo property. If set to World, force will be applied in world coordinates, independent of the parent or attachment orientations. If set to Attachment0 or Attachment1, force will be applied relative to Attachment0 or Attachment1 respectively.

Summary

Properties

Properties inherited from Constraint

Properties

Properties

ForceLimitMode

Read Parallel

ForceLimitsEnabled

Read Parallel

LineDirection

Read Parallel

LineVelocity

Read Parallel

MaxAxesForce

Read Parallel

MaxForce

Read Parallel

MaxPlanarAxesForce

Read Parallel

PlaneVelocity

Read Parallel

PrimaryTangentAxis

Read Parallel

ReactionForceEnabled

Read Parallel
Read Parallel

SecondaryTangentAxis

Read Parallel

VectorVelocity

Read Parallel

VelocityConstraintMode

Read Parallel

Methods

Events