Release notes for 682

Improvements

NoteStatus

Allows .rbxl files saved with Unified Lighting enabled to use the correct lighting technology on clients not yet running Unified Lighting.

Live

Makes drag-and-drop less sensitive in Explorer by making Plugin:StartDrag() not start if the mouse button is already raised.

Live

You can now visualize WrapTarget cage mesh vertices before and after deformation with WrapDeformer. By default, visualization shows post-deformation vertices, but the new debug visualization setting Enum.WrapTargetDebugMode.PreWrapDeformerCage lets you view the WrapTarget cage vertices prior to deformation.

Pending

Fixes an issue with Input Action System mouse bindings triggering on touch and VR.

Pending

Improves performance of collision detection algorithms which should help with the frame rate for large scenes and dragging large selections in Studio.

Pending

Optimizes raycast functions against all part types. The performance improvements range from 25-50% depending on the part type.

Pending

Adds support for LR and ISR Metrics on the Network Stats diagnostic.

Pending

In the New Studio Camera Controls beta, makes the camera speed lock persistent.

Pending

Minor improvements to search speeds and interactivity times in Explorer.

Pending

Fixes

NoteStatus

Fixes a bug in the Acoustic Simulation beta feature causing frame drops when emitters and listeners move toward one another rapidly.

Live

Fixes an issue that caused the Studio camera to move when zooming in or out with the Avatar Setup camera.

Live

Fixes an issue in the Next Gen Studio Preview beta where disabling plugins would leave an extra divider in the Plugins tab.

Live

Smooth-skinned avatars no longer have seams at part boundaries when undergoing deformation by WrapDeformers.

Pending

Fixes an issue where errors that are produced by Studio's solid modeling Separate button weren't displayed to the user.

Pending

In Luau's New Type Solver, fixes a bug where type refinements would sometimes erroneously produce an uninhabited type error when they have been determined to carry no actual refinement.

Pending

Fixes bug where Explorer arrow keys would sometimes get stuck while renaming an instance.

Pending

Fixes a bug in Studio where a focused TextBox would suppress the keyboard shortcut to toggle fullscreen mode.

Pending

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