TerrainRegion
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A TerrainRegion is a snapshot of Terrain retrieved from the Terrain:CopyRegion() method. Can be later pasted into the Terrain using Terrain:PasteRegion().
Summary
Properties
The state of this property shows whether or not this TerrainRegion contains smooth terrain.
The size of this TerrainRegion in cells.
Methods
Transforms the TerrainRegion so it can be used with smooth terrain.
Properties
Methods
ConvertToSmooth
()
Calling this method transforms the TerrainRegion into a TerrainRegion usable for Terrain. This can only be done from a plugin, when in edit mode.
The game can't be running, nor can it have a NetworkServer.
Returns
()