SurfaceLight
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A SurfaceLight is a light source that emits illumination of a specified Light.Color and Light.Brightness from a SurfaceLight.Face for a specified SurfaceLight.Range.
In order for a SurfaceLight to provide illumination, it must be the direct child of a BasePart or Attachment (the part or attachment itself must be a descendant of the Workspace). If a SurfaceLight is parented to a part, then the light will emanate from the part's selected face(s). If parented to an attachment SurfaceLight is equivalent to a SpotLight.
For more light types, please see the see also section.
See Also
Code Samples
Creating a New Surface Light
local part = Instance.new("Part")
part.Anchored = true
part.Position = Vector3.new(0, 0, 0)
part.Parent = workspace
local light = Instance.new("SurfaceLight")
light.Color = Color3.fromRGB(255, 255, 255)
light.Brightness = 1
light.Range = 16
light.Parent = part
Summary
Properties
Properties inherited from Light
Properties inherited from Instance
Methods
Methods inherited from Instance
Events
Events inherited from Instance
Properties
Properties inherited from Light
Properties inherited from Instance
Methods
Methods inherited from Instance
Events
Events inherited from Instance