Sky
The Sky object is an object that, when placed inside Lighting, will change the appearance of the game's sky. This allows for a custom sky to be used as opposed to the Roblox default sky. The Skybox is composed of six sides, much like that of a cube. If the skybox is changed/customised, the Sun and other objects in the sky will remain visible, unless you turn off the Sky object's Sky.CelestialBodiesShown property, which will remove the Sun, Moon, and stars from the sky. The recommended picture dimensions for a Skybox side are 256x256 pixels. By adjusting the Sky.StarCount property of the Sky object, you can change how many stars will appear in the sky at night.
Summary
Properties
Sets whether the Sun, Moon, and stars will show.
The perceived angular size of the moon while using this skybox, in degrees.
The texture of the moon while using this skybox.
The perceived angular size of the sun while using this skybox, in degrees.
The texture of the sun while using this skybox.
Methods
Events
Properties
CelestialBodiesShown
Sets whether the Sun, Moon, and stars will show.
MoonAngularSize
The perceived angular size of the moon while using this skybox, in degrees.
MoonTextureId
The texture of the moon while using this skybox.
SkyboxBk
The URL link to a picture for the back surface of the sky.
SkyboxDn
The URL asset link to a picture for the Bottom surface of the sky.
SkyboxFt
The URL link to a picture for the front surface of the skybox.
SkyboxLf
The URL link to a picture for the left surface of the sky.
SkyboxRt
The URL link to a picture for the right surface of the sky.
SkyboxUp
The URL link to a picture for the top surface of the sky.
StarCount
How many stars are shown in the skybox. Note that too many stars may cause severe lag. Only works if Sky.CelestialBodiesShown is true.
SunAngularSize
The perceived angular size of the sun while using this skybox, in degrees.
SunTextureId
The texture of the sun while using this skybox.