SkateboardController
A SkateboardController is an object responsible for translating PlayerActions to movements with a SkateboardPlatform.
Summary
Properties
The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.
Methods
Events
Fired when any input state of the skateboard controller is updated.
Properties
Steer
The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.
Throttle
The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.
Methods
Events
AxisChanged
Fired when any input state of the skateboard controller is updated. The axis is fired with either "Throttle" if the throttle state of the skateboard was updated or "Steer" if the steering state of the skateboard was updated.