MemoryStoreService
A top-level singleton class which exposes methods to access specific primitives within the MemoryStoreService. Use it for any data that rapidly changes that other servers can restore, such as global leaderboards, matchmaking queues, and auction houses.
For a more in-depth look, see Memory Stores.
Summary
Properties
Methods
Returns a MemoryStoreQueue instance for the provided name.
Returns a MemoryStoreSortedMap instance for the provided name.
Events
Properties
Methods
GetQueue
Returns a MemoryStoreQueue instance for the provided name. The name is global within the game, thus any place that uses the same name will access the same queue.
Returns
A MemoryStoreQueue instance for the provided name.
GetSortedMap
Returns a MemoryStoreSortedMap instance for the provided name. The name is global within the game, so any place that uses the same name will access the same sorted map.
Returns
A MemoryStoreSortedMap instance for the provided name.