Handles

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The Handles object places 3D handles around any object that its Adornee is set to; this property must be set to a 3D object for the handles to appear. The color can be changed and the shape of the handles can be set to either arrows or spheres.

For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui.

Summary

Properties

Properties inherited from PartAdornment

Properties

Properties inherited from GuiBase3d

Properties

  • Read Parallel

    Sets the color of a GUI object.

  • Read Parallel

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • Read Parallel

    Determines whether the object and its descendants will be displayed.

Events

Properties

Faces

Read Parallel
Read Parallel

Methods

Events

MouseButton1Down

Parameters


MouseButton1Up

Parameters


MouseDrag

Parameters

distance: number

MouseEnter

Parameters


MouseLeave

Parameters