FloorWire
Show Deprecated
DEPRECATED
A FloorWire attempts to make a wire from two of its properties: FloorWire.From and FloorWire.To, which both need to be set to a BasePart. It sometimes goes through bricks but the majority of the time it works fine. It starts at From's center and goes to To's center. Which side of each one it goes into depends on the BaseParts's positions. It chooses the fastest route.
Summary
Properties
A decimal number between 0 and 1, through which you can control how far all of the decals are along the wire.
The number of studs between each FloorWire segment.
Sets the size of the texture used with the FloorWire.
The radius of the wire.
Properties inherited from GuiBase3d
Properties inherited from Instance
Methods
Methods inherited from Instance
Events
Events inherited from Instance
Properties
CycleOffset
A decimal number between 0 and 1, through which you can control how far all of the decals are along the wire.
Properties inherited from GuiBase3d
Properties inherited from Instance
Methods
Methods inherited from Instance
Events
Events inherited from Instance