ControllerManager

Show Deprecated

The ControllerManager instance manages simulated motion control for its assigned ControllerManager.RootPart. It can be used to build a physics-based character controller.

Summary

Properties

Properties

ActiveController

Read Parallel

BaseMoveSpeed

Read Parallel

BaseTurnSpeed

Read Parallel

ClimbSensor

Read Parallel

FacingDirection

Read Parallel

GroundSensor

Read Parallel

MovingDirection

Read Parallel

RootPart

Read Parallel

UpDirection

Read Parallel

Methods

Events