SelectionSphere

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SelectionSphere renders a 3D sphere around its Adornee when it is a descendant of the Workspace or anywhere where GUI objects are rendered. The sphere's geometry consists of a ring/outline in addition to a surface. SelectionSphere does not capture any form of input; it is solely a visual effect.

For an outline/fill overlay effect which covers non‑primitive geometry such as that of a MeshPart, see Highlight.

Summary

Properties

Properties inherited from PVAdornment

Properties

Properties inherited from GuiBase3d

Properties

  • Read Parallel

    Sets the color of a GUI object.

  • Read Parallel

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • Read Parallel

    Determines whether the object and its descendants will be displayed.

Properties

SurfaceColor3

Read Parallel

SurfaceTransparency

Read Parallel

Methods

Events