RodConstraint

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A RodConstraint keeps two attachments separated by its defined Length. By default, both attachments can rotate freely, although you can enable limits to restrict rotational tilt.

Note that if this constraint attaches one part (A) to another part (B) that is anchored or connected to an anchored part (Z), part A will not be locally simulated when interacting with a player.

Limits

You can limit rotation of the attachments within a cone, independently of each other, by enabling the LimitsEnabled property and setting LimitAngle0 and LimitAngle1 respectively.

Summary

Properties

Properties inherited from Constraint

Properties

Properties

CurrentDistance

Read Only
Not Replicated
Read Parallel

Length

Read Parallel

LimitAngle0

Read Parallel

LimitAngle1

Read Parallel

LimitsEnabled

Read Parallel

Thickness

Read Parallel

Methods

Events