ImageHandleAdornment

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For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui.

The ImageHandleAdornment is an image that can be adorned to a BasePart. This adornment can listen to input events and is commonly used to make dragger tools.

Summary

Properties

  • Image:ContentId
    Read Parallel

    The image to draw for the adornment.

  • Read Parallel

    The size in studs of the image.

Properties inherited from HandleAdornment

Properties

Properties inherited from PVAdornment

Properties

Properties inherited from GuiBase3d

Properties

  • Read Parallel

    Sets the color of a GUI object.

  • Read Parallel

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • Read Parallel

    Determines whether the object and its descendants will be displayed.

Events

Events inherited from HandleAdornment

Events

Properties

Image

ContentId
Read Parallel
Read Parallel

Methods

Events