HandleAdornment

Show Deprecated
Not Creatable

Note: For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui. HandleAdornment is an abstract class inherited by 3D handle adornments.

Summary

Properties

Properties inherited from PVAdornment

Properties

Properties inherited from GuiBase3d

Properties

  • Read Parallel

    Sets the color of a GUI object.

  • Read Parallel

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • Read Parallel

    Determines whether the object and its descendants will be displayed.

Events

Properties

AdornCullingMode

Read Parallel

AlwaysOnTop

Read Parallel

CFrame

Read Parallel

SizeRelativeOffset

Read Parallel

ZIndex

Read Parallel

Methods

Events

MouseButton1Down


MouseButton1Up


MouseEnter


MouseLeave