ParticleFlipbookLayout
Determines the layout of the flipbook texture.
Objetos
Nombre | Valor | Resumen |
---|---|---|
None | 0 | Disable flipbook features and use the texture as a single static texture over the particle's lifetime. |
Grid2x2 | 1 | 2×2 frames for a 4-frame animation. |
Grid4x4 | 2 | 4×4 frames for a 16-frame animation. |
Grid8x8 | 3 | 8×8 frames for a 64-frame animation. |