ModelStreamingMode
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Controls how model is streamed in and out when used in an experience that is streaming enabled. Has no effect when experience is not streaming enabled.
Objetos
Nombre | Valor | Resumen |
---|---|---|
Default | 0 | Engine determines best behavior. Currently equivalent to Nonatomic. |
Atomic | 1 | |
Persistent | 2 | Persistent models are sent as a complete atomic unit soon after the player joins and before the Workspace.PersistentLoaded event fires. Persistent models and their descendants are never streamed out. |
PersistentPerPlayer | 3 | Behaves as a persistent model for players that have been added using Model:AddPersistentPlayer(). For other players, behavior is the same as Atomic. You can revert a model from player persistence via Model:RemovePersistentPlayer(). |
Nonatomic | 4 | When a nonatomic model is streamed, descendants are also sent, except for part descendants. Nonatomic models that are not descendants of parts are sent during experience loading. |