UserInputType
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The UserInputType enum describes the kind of input being performed (mouse, keyboard, gamepad, touch, etc). This enum is used by the InputObject.UserInputType property of the same name, as well as various UserInputService and GuiObject events.
Objetos
Nombre | Valor | Resumen |
---|---|---|
MouseButton1 | 0 | |
MouseButton2 | 1 | |
MouseButton3 | 2 | |
MouseWheel | 3 | |
MouseMovement | 4 | |
Touch | 7 | |
Keyboard | 8 | |
Focus | 9 | |
Accelerometer | 10 | |
Gyro | 11 | |
Gamepad1 | 12 | |
Gamepad2 | 13 | |
Gamepad3 | 14 | |
Gamepad4 | 15 | |
Gamepad5 | 16 | |
Gamepad6 | 17 | |
Gamepad7 | 18 | |
Gamepad8 | 19 | |
TextInput | 20 | |
InputMethod | 21 | |
None | 22 |