DistortionSoundEffect
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A distortion effect is used to simulate the effect that would occur when overdriving older style audio equipment (such as vacuum tubes). This effect causes clipping in the sound and adds a general "fuzziness".
Like all other SoundEffect, a DistortionSoundEffect can be applied either to a Sound or SoundGroup by being parented to either.
Summary
Properties
The intensity of the effect.
Toggles the effect on and off.
Determines the order the effect will be applied in relation to other effects.
Properties
Level
Range: 0 to 1 (default 0.5) The intensity of the effect. Setting this property to its minimum (0) will cause no distortion at all.
Properties inherited from SoundEffect