Rotate

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Deprecated

The Rotate object is used to allow rotation between two parts. Most commonly created through the Enum.SurfaceType.Hinge on a BasePart. If created like this, the rotation will be about the normal vector from the face of the part the hinge is placed on. If created through a script, the axis and point of rotation can be defined arbitrarily.

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Properties

Properties inherited from JointInstance

Properties

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