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Engine Class
AudioFilter

Summary
Events
WiringChanged(connected: boolean,pin: string,wire: Wire,instance: Instance):RBXScriptSignal
Inherited Members
Code Samples
Emitter Filtering
-- This assumes the workspace contains a Part with an AudioEmitter and an AudioPlayer, and the camera has an AudioListener
local RunService = game:GetService("RunService")
local part: BasePart = workspace.Part
local camera: Camera = workspace.CurrentCamera
local audioPlayer: AudioPlayer = part.AudioPlayer
local audioEmitter: AudioEmitter = part.AudioEmitter
local audioListener: AudioListener = camera.AudioListener
local raycastParams = RaycastParams.new()
raycastParams.FilterDescendantsInstances = { audioEmitter.Parent }
raycastParams.FilterType = Enum.RaycastFilterType.Exclude
-- Create a new AudioFilter
local filter: AudioFilter = Instance.new("AudioFilter")
filter.FilterType = Enum.AudioFilterType.Lowpass12dB
filter.Frequency = 22000
filter.Q = math.sqrt(2) / 2 -- This Q value produces a flat lowpass for the 12dB slope type
filter.Parent = part
-- Put the AudioFilter between the player and the emitter
local function wireTo(source: Instance, target: Instance): Wire
local wire = Instance.new("Wire")
wire.SourceInstance = source
wire.TargetInstance = target
wire.Parent = target
end
wireTo(audioPlayer, filter)
wireTo(filter, audioEmitter)
-- Update the filter based on the positions of the emitter and listener
RunService.Heartbeat:Connect(function()
local emitterPos: Vector3 = part.Position
local listenerPos: Vector3 = camera.CFrame.Position
local raycastResult = workspace:Raycast(emitterPos, (listenerPos - emitterPos), raycastParams)
filter.Frequency = if raycastResult then 500 else 22000
end)

API Reference
Properties
Bypass
Read Parallel
Capabilities: Audio
AudioFilter.Bypass:boolean

FilterType
Read Parallel
Capabilities: Audio
AudioFilter.FilterType:Enum.AudioFilterType

Frequency
Read Parallel
Capabilities: Audio
AudioFilter.Frequency:number

Gain
Read Parallel
Capabilities: Audio
AudioFilter.Gain:number

Q
Read Parallel
Capabilities: Audio
AudioFilter.Q:number

Methods
GetConnectedWires
Capabilities: Audio
AudioFilter:GetConnectedWires(pin:string):{Wire}
Parameters
pin:string
Returns

GetGainAt
Capabilities: Audio
AudioFilter:GetGainAt(frequency:number):number
Parameters
frequency:number
Returns

GetInputPins
Capabilities: Audio
AudioFilter:GetInputPins():{any}
Returns

GetOutputPins
Capabilities: Audio
AudioFilter:GetOutputPins():{any}
Returns

Events
WiringChanged
Capabilities: Audio
AudioFilter.WiringChanged(
connected:boolean, pin:string, wire:Wire, instance:Instance
Parameters
connected:boolean
pin:string
wire:Wire
instance:Instance

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