AudioDeviceOutput

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AudioDeviceOutput accepts audio streams to be rendered out to physical hardware devices such as speakers or headphones. It provides a single Input pin that can be targeted by Wires. Any audio streams wired to an AudioDeviceOutput are heard.

Code Samples

Outputting Audio to Device

local audioPlayer : AudioPlayer = Instance.new("AudioPlayer")
audioPlayer.Parent = workspace
audioPlayer.AssetId = "rbxassetid://9112854440"
local deviceOutput = Instance.new("AudioDeviceOutput")
deviceOutput.Parent = workspace
local wire = Instance.new("Wire")
wire.Parent = workspace
wire.SourceInstance = audioPlayer
wire.TargetInstance = deviceOutput
audioPlayer:Play()

Summary

Properties

Methods

Events

Properties

Player

Read Parallel

An optional Player who is intended to hear the connected audio streams. If left unspecified, the streams wired to this AudioDeviceOutput are heard by everyone.

Methods

GetConnectedWires

Instances

Returns an array of Wires that are connected to the specified pin. AudioDeviceOutput has one "Input" pin.

Parameters

pin: string

Returns

Instances

Events

WiringChanged

Event that fires after a Wire becomes connected or disconnected, and that Wire is now or was previously connected to a pin on the AudioDeviceOutput and to some other wirable instance.

Parameters

connected: bool

Whether the instance got connected or disconnected.

pin: string

The pin on the AudioDeviceOutput that the Wire targets.

wire: Wire

The Wire between the AudioDeviceOutput and the other instance.

instance: Instance

The other instance that is or was connected through the Wire.