SurfaceGuiBase

Show Deprecated
Not Creatable

Summary

Properties

Properties inherited from LayerCollectorProperties inherited from GuiBase2d

Events

Events inherited from GuiBase2d

Properties

Active

Read Parallel

This property determines whether the SurfaceGui will sink input, for example if the parent or Adornee part contains a ClickDetector class like DragDetector.

Note that interactive UI elements like ImageButtons and TextButtons inside a SurfaceGui will only receive user input if they are parented to the PlayerGui. The SurfaceGui.Adorneee property can be used to target a part in the 3D world while the SurfaceGui itself remains in the PlayerGui.

Adornee

Read Parallel

BasePart on which to apply the SurfaceGui, overriding the default parent association.

Read Parallel

Enum.NormalId face of the SurfaceGui parent (or its Adornee) upon which to apply the SurfaceGui.

Methods

Events