AudioDistortion

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AudioDistortion distorts audio streams, making them sound fuzzier, grittier, and louder. It provides one Input pin and one Output pin which can be connected to/from by Wires.

Summary

Properties

  • Read Parallel

    Whether audio streams are passed-through unaffected by this effect.

  • Read Parallel

    Controls how distorted the input stream will become.

Methods

Events

Properties

Bypass

Read Parallel

If true, audio streams are passed-through unaffected by this effect.

Level

Read Parallel

Controls how distorted the input stream will become. Ranges from 0 to 1.

Methods

GetConnectedWires

Instances

Returns an array of Wires that are connected to the specified pin. AudioDistortion has one "Input" pin and one "Output" pin.

Parameters

pin: string

Returns

Instances

Events

WiringChanged

Event that fires after a Wire becomes connected or disconnected, and that Wire is now or was previously connected to a pin on the AudioDistortion and to some other wirable instance.

Parameters

connected: bool

Whether the instance got connected or disconnected.

pin: string

The pin on the AudioDistortion that the Wire targets.

wire: Wire

The Wire between the AudioDistortion and the other instance.

instance: Instance

The other instance that is or was connected through the Wire.