AudioDistortion
AudioDistortion distorts audio streams, making them sound fuzzier, grittier, and louder. It provides one Input pin and one Output pin which can be connected to/from by Wires.
Summary
Properties
Whether audio streams are passed-through unaffected by this effect.
Controls how distorted the input stream will become.
Methods
Returns an array of Wires that are connected to the specified pin.
Events
Fires when another instance is connected to or disconnected from the AudioDistortion via a Wire.
Properties
Methods
GetConnectedWires
Returns an array of Wires that are connected to the specified pin. AudioDistortion has one "Input" pin and one "Output" pin.
Parameters
Returns
Events
WiringChanged
Event that fires after a Wire becomes connected or disconnected, and that Wire is now or was previously connected to a pin on the AudioDistortion and to some other wirable instance.
Parameters
Whether the instance got connected or disconnected.
The pin on the AudioDistortion that the Wire targets.
The Wire between the AudioDistortion and the other instance.