Engine Class
ProximityPromptService
Summary
Events
IndicatorShown(prompt: ProximityPrompt):RBXScriptSignal |
PromptButtonHoldBegan(prompt: ProximityPrompt,playerWhoTriggered: Player):RBXScriptSignal |
PromptButtonHoldEnded(prompt: ProximityPrompt,playerWhoTriggered: Player):RBXScriptSignal |
PromptHidden(prompt: ProximityPrompt):RBXScriptSignal |
PromptShown(prompt: ProximityPrompt,inputType: Enum.ProximityPromptInputType):RBXScriptSignal |
PromptTriggered(prompt: ProximityPrompt,playerWhoTriggered: Player):RBXScriptSignal |
PromptTriggerEnded(prompt: ProximityPrompt,playerWhoTriggered: Player):RBXScriptSignal |
API Reference
Properties
Enabled
Code Samples
Enabled
local ProximityPromptService = game:GetService("ProximityPromptService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local enablePrompts = Instance.new("BindableEvent")
enablePrompts.Name = "EnablePrompts"
enablePrompts.Parent = ReplicatedStorage
-- Connect to the BindableEvent and fire from another script controlling experience logic
enablePrompts.Event:Connect(function(enabled)
ProximityPromptService.Enabled = enabled
end)Events
IndicatorHidden
Parameters
IndicatorShown
Parameters
PromptButtonHoldBegan
ProximityPromptService.PromptButtonHoldBegan(
Parameters
PromptButtonHoldEnded
ProximityPromptService.PromptButtonHoldEnded(
Parameters
PromptHidden
Parameters
PromptShown
ProximityPromptService.PromptShown(
Parameters
PromptTriggered
ProximityPromptService.PromptTriggered(
Parameters
PromptTriggerEnded
ProximityPromptService.PromptTriggerEnded(
Parameters