ChorusSoundEffect

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A ChorusSoundEffect simulates the effect of multiple vocals or instruments playing the same part. It does this by taking the original sound and overlaying copies of that sound. These copies are not exact matches to the original but instead vary in pitch slightly. This simulates a real chorus, as different singers or instruments will have slight variations. This effect can be applied to either an individual sound or to a sound group by parenting it to the desired instance.

Like all other SoundEffect, a ChorusSoundEffect can be applied either to a Sound or SoundGroup by being parented to either.

Summary

Properties

  • Read Parallel

    Controls how intense the effect is.

  • Read Parallel

    Percentage of the original sound that will be applied to the filter.

  • Read Parallel

    How frequently the pitch variation changes.

Properties inherited from SoundEffect
  • Read Parallel

    Toggles the effect on and off.

  • Read Parallel

    Determines the order the effect will be applied in relation to other effects.

Properties

Depth

Read Parallel

Range: 0 to 1 (default 0.15) Controls how intense the effect is.

Read Parallel

Range: 0 to 1 (default 0.5) Percentage of the original sound that will be applied to the filter. Raising this value will make the effect sound louder and be more apparent.

Rate

Read Parallel

Range: 0 to 20 (default 0.5) How frequently the pitch variation changes. Measured in Hz.

Methods

Events