ControlMode
The ControlMode Enum sets how the player is controlled.
Note that shift-lock related APIs are in the process of being deprecated, so it's recommended to use UserInputService.MouseBehavior instead to lock the mouse.
Items
Name | Value | Summary |
---|---|---|
Classic | 0 | Allows the camera to be moved by clicking and dragging with the right mouse button. |
MouseLockSwitch | 1 | Similar to classic, but allows the player to toggle mouse locking, causing the camera to rotate as the player moves the mouse (without holding down a button). |