LoadCharacterLayeredClothing
Indicates whether characters spawning into an experience will have layered clothing accessories equipped on them (Although Enum.MeshPartHeadsAndAccessories also need to be enabled). This is set in StarterPlayer.LoadCharacterLayeredClothing.
Items
Name | Value | Summary |
---|---|---|
Default | 0 | The behavior of the default setting is not constant. It can mean Disabled or Enabled depending on what the global back-end flag settings are currently. |
Disabled | 1 | This means layered clothing will not be equipped on characters in the experience. |
Enabled | 2 | This means layered clothing will be equipped on characters in the experience (Although Enum.MeshPartHeadsAndAccessories also need to be enabled for the experience). |