LoadCharacterLayeredClothing

Indicates whether characters spawning into an experience will have layered clothing accessories equipped on them (Although Enum.MeshPartHeadsAndAccessories also need to be enabled). This is set in StarterPlayer.LoadCharacterLayeredClothing.

Items

NameValueSummary
Default0

The behavior of the default setting is not constant. It can mean Disabled or Enabled depending on what the global back-end flag settings are currently.

Disabled1

This means layered clothing will not be equipped on characters in the experience.

Enabled2

This means layered clothing will be equipped on characters in the experience (Although Enum.MeshPartHeadsAndAccessories also need to be enabled for the experience).

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