LoadCharacterLayeredClothing
Indicates whether characters spawning into an experience will have layered clothing accessories equipped on them (Although Enum.MeshPartHeadsAndAccessories also need to be enabled). This is set in StarterPlayer.LoadCharacterLayeredClothing.
Items
Name | Value | Summary |
---|---|---|
Default | 0 | |
Disabled | 1 | |
Enabled | 2 |